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Healing crystal scripts help pls
Posted: Wed Jan 02, 2013 1:24 pm
by Drakkan
hello. somebody could help me with two script regarding healing crystals pls ?
1. I need to change the text when you touch healing crystal with toorum bones (which i will clone like let´s say "Elf_bones") (text is now something like: you hear a distant sight of relief) and for the same moment my party to gain some xp once.
2. Is there any script how can i limit particular Healing crystal to work just few times ? After depletion it could stay inactive forever.
Also some script which says how long crystal is inactive before charge up ?
Re: Healing crystal scripts help pls
Posted: Wed Jan 02, 2013 3:31 pm
by Kuningas
I think healing crystals are hardcoded, meaning we can't access them directly. Someone needs to clarify this, though, I can't be sure.
Re: Healing crystal scripts help pls
Posted: Thu Jan 03, 2013 12:49 am
by Neikun
If we could get this to work, we could go about having party members who die be removed from the party and turned into bones. Then you would have to touch the crystal with their bones to bring them back.
Re: Healing crystal scripts help pls
Posted: Thu Jan 03, 2013 12:57 am
by Drakkan
Neikun wrote:If we could get this to work, we could go about having party members who die be removed from the party and turned into bones. Then you would have to touch the crystal with their bones to bring them back.
This is already done and working in dungeon master remake from user comscript (he is using altar of ressurection instead crystals, but i suppose altar will be just clone of crystals
http://grimrock.nexusmods.com/mods/65
Re: Healing crystal scripts help pls
Posted: Thu Jan 03, 2013 1:50 am
by Komag
this sort of thong could be hacked in somewhat, destroying regular crystal and spawning a dead one after so many uses
Re: Healing crystal scripts help pls
Posted: Thu Jan 03, 2013 3:01 am
by Kuningas
Komag wrote:this sort of thong could be hacked in somewhat, destroying regular crystal and spawning a dead one after so many uses
Is there a practical way to access the count of uses? (essentially if there is a way to access the action of using a crystal through a script, the rest should be relatively trivial)
Re: Healing crystal scripts help pls
Posted: Thu Jan 03, 2013 2:42 pm
by Komag
Hmm, hadn't thought of that part! I don't know, and I'm not sure how it might be tricked/hacked either, crystals are so inaccessible to us.
I'm sure it would be possible to entirely recreate crystal behavior with a custom object, animation, etc, which would then give us total control, but that's a lot of work