gameEffect
Posted: Mon Jan 07, 2013 1:42 am
How does gameEffect tie in and actually effect the magic class it's intended for?
For instance zandul orb is tied to fire to make intense fire to increase fire damage but how does it actually work. Don't see in asset scripts where the item definition ties to the class.
Trying to make a custom item for air and I have the script and definition but haven't had chance to test if there is an actual damage increase.
For instance zandul orb is tied to fire to make intense fire to increase fire damage but how does it actually work. Don't see in asset scripts where the item definition ties to the class.
Trying to make a custom item for air and I have the script and definition but haven't had chance to test if there is an actual damage increase.