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Tileset Challenge: Dwarf Dungeon!
Posted: Tue Jan 08, 2013 12:22 am
by HaunterV
Make for me, a Dwarven Hall themed Tile set.
Rafter;
General Architecture Inspiration;
Pillar inspiration:
Door Inspiration;
Stair inspiration;
Decoration inspiration;
Steam Rewards await whoever delivers this to me. Even small contributions to the whole will be appreciated, work in groups, submit just a torch holder or a gobelin. No time limit really. When the thread peters out I'll hand out the rewards.

have fun everyone and appreciate the fruits of this labor when it is fully completed.
Re: Tileset Challenge: Dwarf Dungeon!
Posted: Tue Jan 08, 2013 12:56 am
by Neikun
This could be fun. Especially if everyone contributes in just a small way.
Re: Tileset Challenge: Dwarf Dungeon!
Posted: Tue Jan 08, 2013 4:18 am
by HaunterV
my thoughts exactly.
Re: Tileset Challenge: Dwarf Dungeon!
Posted: Tue Jan 08, 2013 8:02 am
by Ixnatifual
Neikun wrote:Especially if everyone contributes in just a small way.
Pun intended?
Re: Tileset Challenge: Dwarf Dungeon!
Posted: Tue Jan 08, 2013 1:27 pm
by Neikun
Haha, not really, but good one!
Re: Tileset Challenge: Dwarf Dungeon!
Posted: Fri Jan 11, 2013 2:28 pm
by Phitt
Started making a dwarf type tileset with 6 unit walls (= twice as high as regular walls).
It's very WIP, only the pillars are more or less complete. Wall texture is currently repetitive and not very detailed, ceiling is just the ceiling of my old Wizard Tileset WIP, floor is not done at all plus all deco objects are missing. So...uhm. Not much to show, but if I find the time I will eventually make a complete tileset out of this. Just posting to make sure this thread isn't completely forgotten, maybe someone else wants to create dwarven type stuff as well.
I know you maybe had even larger walls in mind, but I think it would become either very repetitive or a waste of texture memory (since the upper part would hardly be visible, but you'd still need more texture space to make sure it doesn't repeat).
Re: Tileset Challenge: Dwarf Dungeon!
Posted: Fri Jan 11, 2013 2:33 pm
by Neikun
Wow! Quite wonderful, Phitt. I think the LotNR Project could repurpose those for gran halls in Nothampton!
Re: Tileset Challenge: Dwarf Dungeon!
Posted: Fri Jan 11, 2013 2:40 pm
by Dr.Disaster
Phitt wrote:Started making a dwarf type tileset with 6 unit walls (= twice as high as regular walls).
Dunno why LoTR's Moria came to my mind
When facing a wall the player will only see the lower 3 units, right?
So .. how mean would it be to place any kind of alcoves or buttons in the upper part?

Re: Tileset Challenge: Dwarf Dungeon!
Posted: Fri Jan 11, 2013 3:05 pm
by Komag
Even that little bit of progress looks great!
I dunno what to think about the possibility of making it taller, maybe, maybe not. Maybe a test? A couple screenies to see if it looks just too repetitive?
I do like the idea of the ceiling be far enough away to be a bit shadowy (mage light is one square shorter than torch light, but I would go with torch light for testing and just let mage light be darker and don't worry about it)
Re: Tileset Challenge: Dwarf Dungeon!
Posted: Tue Jan 22, 2013 8:31 am
by Asteroth
This little project seems to have faded out. Since I wanted to see it completed and it hasn't been TOO long, I decided to try to bring attention too it.
Sadly I am not qualified to make much here. But to try to get the ball rolling again I gave it a shot.
The items I tried are wall-lamp(Torchholder) and an old-school style gobelin. Err old fashioned game style gobelin... whatever.
It is meant to be an oil or gas lamp since dwarves lack wood. A small cup kind if lika a menorah.
Sadly the flame position of a torch holder can't be moved so it isn't pretty from the side:
That is also the first peek at the gobelin.
Close up gobelin:
Well, here is to dwarven victory.(down keg).