What is happening when the warning comes is that a Skeletal Archer is shooting arrows at the player, but behind the player is a teleporter so when the player dodges, the arrows sometimes go into the teleporter. The teleporter target is set to where the Skeletal archer is standing. The purpose of this is hard to explain, but it really works well as a puzzle encounter. Only I get these errors, that don't seem to crash the game or anything like that. Should I just ignore these errors? Perhaps this is because the arrow cannot teleport when the archer is standing there?warning! NYI: orientations was not changed for teleported flying item
Orientations was not changed for teleported flying object.
- vidarfreyr
- Posts: 71
- Joined: Sat Oct 20, 2012 4:40 am
Orientations was not changed for teleported flying object.
I´m getting this warning all the time. Not sure what it means or how it affects my dungeon:
Re: Orientations was not changed for teleported flying objec
It's a long known issue that is harmless. If you rearrange your setup and make the teleporter send the arrow a different direction you'll see it fly by sideways! The bug will not cause any other problems though, no crashes or anything, so you can just ignore it.
Finished Dungeons - complete mods to play
- vidarfreyr
- Posts: 71
- Joined: Sat Oct 20, 2012 4:40 am
Re: Orientations was not changed for teleported flying objec
Thanks. Good to know it's not a problem.
I will try and change some things around and see if I can isolate the problem, just out of curiosity. If anyone knows more about this I would be interested to know.
I will try and change some things around and see if I can isolate the problem, just out of curiosity. If anyone knows more about this I would be interested to know.
