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[Help} Exporting walls into an editable model and importing

Posted: Sat Jan 12, 2013 4:25 pm
by BuzzJ
Hello all,

I'm almost positive this is a question that has been asked many times before, but I'm having trouble finding a recent thread that lays this out clearly.

I want to export some of the existing walls so that I can get a look at the dimensions necessary to make a full tileset of my own.

Could you please give me some helpful links?

I'm planning to do some geometry for a sci-fi tileset about a prisoner and his pet andoids, then release the geometry here so that others could have access to it for later purposes.

Please excuse my ignorance.

Best Regards

Re: [Help} Exporting walls into an editable model and import

Posted: Sat Jan 12, 2013 4:35 pm
by hyteria
hello , you can find the asset pack here

http://www.grimrock.net/modding/asset-pack/

then you have to download this

http://www.johnwordsworth.com/grimrock-model-toolkit/

then just follow tutorial

hope this help

Re: [Help} Exporting walls into an editable model and import

Posted: Sat Jan 12, 2013 4:40 pm
by BuzzJ
Thanks, that's helpful. I was trying to figure out how to unpack the .dat; asset pack is easier.

Re: [Help} Exporting walls into an editable model and import

Posted: Sun Jan 13, 2013 9:54 pm
by scorp29
If you use Blender, walls, floors, and ceiling is 3x3 default unit.
(I say you that cause I remember that all the models I looked into blender where in fact scaled to hell x) )