Code: Select all
function check()
local valid = {"gor_coin_copper"}
local counter = 0
for i in altar_2:containedItems() do
local ok = false
for j = 1,#valid do
if i.name == valid[j] then
counter = counter + 1
ok = true
break
end
end
if not ok then
counter = -1
break
end
end
for i in altar_3:containedItems() do
local ok = false
for j = 1,#valid do
if i.name == valid[j] then
counter = counter + 1
ok = true
break
end
end
if not ok then
counter = -1
break
end
end
for i in altar_4:containedItems() do
local ok = false
for j = 1,#valid do
if i.name == valid[j] then
counter = counter + 1
ok = true
break
end
end
if not ok then
counter = -1
break
end
end
for i in altar_5:containedItems() do
local ok = false
for j = 1,#valid do
if i.name == valid[j] then
counter = counter + 1
ok = true
break
end
end
if not ok then
counter = -1
break
end
end
-- print(counter)
if counter == 4 then
northern_dungeon_wall_grating_3:open()
end
endthx