What is the FOV set to in LoG?
Posted: Sat Jan 26, 2013 11:13 pm
I'm trying to make a dungeon crawler type game and I can't seem to get the camera right.
Does anyone know what the properties of the camera are set to? FOV (x or y), camera position and pitch?
I know from this article that the tiles are 3m x 3m x 3m. I figured that 1.5m for eye sight was reasonable. The walls look too close when standing one tile away.
Thank you.
Does anyone know what the properties of the camera are set to? FOV (x or y), camera position and pitch?
I know from this article that the tiles are 3m x 3m x 3m. I figured that 1.5m for eye sight was reasonable. The walls look too close when standing one tile away.
Thank you.