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Locked Door Editor Help

Posted: Wed Feb 06, 2013 7:42 am
by fparadol
Hi - new to modding so sorry for the basic Q but haven't seen my specific problem posted.

I understand how to link locks to doors and specify what object opens them. However - when I run the preview editor I can just hit "Z" to open any locked door without needing the required item to open it.

Am I missing something on how to lock doors or is this something in the editor to speed up play testing?

Thanks very much!

Re: Locked Door Editor Help

Posted: Wed Feb 06, 2013 7:46 am
by Ryeath_Greystalk
A very useful tool for debugging.

Re: Locked Door Editor Help

Posted: Wed Feb 06, 2013 7:48 am
by fparadol
Ok - so in the actual exported release the locks will not open with "Z" correct? Sorry for the basic Q just don't want to sink time into a map without figuring that one out!

thanks

Re: Locked Door Editor Help

Posted: Wed Feb 06, 2013 7:49 am
by Asteroth
Ryeath_Greystalk is right, it is to aid in debugging.It's just a bug fix/convenience allowing you to walk arround without trouble.
No that will not work in actual play. Only in the editor.

Re: Locked Door Editor Help

Posted: Wed Feb 06, 2013 7:52 am
by fparadol
Thanks very much!

Re: Locked Door Editor Help

Posted: Wed Feb 06, 2013 9:32 am
by Numberouane
In Same spirit, pressing K will kill any monster u face...

Very convenient...

:)

Re: Locked Door Editor Help

Posted: Wed Feb 06, 2013 1:34 pm
by pulpum
I'm not sure I have used that correctly, as it has never worked for me, "Z" I meant. :evil:

Re: Locked Door Editor Help

Posted: Wed Feb 06, 2013 1:42 pm
by Drakkan
if you in editor open - File - Preferences there is list of shortcuts available to use in editor :)