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rendering (WIN 7)

Posted: Wed Mar 06, 2013 10:40 pm
by cupajaffer
i am running windows 7, and im using steam to connect to LOG, but i whenever i try to make a new game, the only thing that renders are the torches and a weird misty thing in the corner that you can only see from certain angles. is there something wrong with my graphics card, or is it the game?

Re: rendering (WIN 7)

Posted: Thu Mar 07, 2013 1:36 pm
by eLPuSHeR
It seems like a driver issue to me. We need more info. LoG version. Graphic card brand. Driver version...

Re: rendering (WIN 7)

Posted: Thu Mar 07, 2013 2:36 pm
by petri
If you have an ATI Radeon graphics card, make sure that you don't have force antialiasing enabled.

Re: rendering (WIN 7)

Posted: Thu Mar 07, 2013 11:09 pm
by cupajaffer
how do i get all those things, the log and stuff

Re: rendering (WIN 7)

Posted: Thu Mar 07, 2013 11:13 pm
by Komag
LoG = Legend of Grimrock.

Try the ATI settings first, then try giving the other info it that's not it

Re: rendering (WIN 7)

Posted: Sun Mar 10, 2013 6:50 am
by cupajaffer
most recent version of LOG, turned off forced anti-aliasing, uing pdated ALL drivers, using AMD radeon 4600M APU 2.3 GHz, 64 bit operating system...thats all i can think to put

Re: rendering (WIN 7)

Posted: Sun Mar 10, 2013 11:26 am
by Dr.Disaster
cupajaffer wrote:most recent version of LOG, turned off forced anti-aliasing, uing pdated ALL drivers, using AMD radeon 4600M APU 2.3 GHz, 64 bit operating system...thats all i can think to put
It seems you got an AMD A10-4600M. This notebook has both a CPU build-in GPU (that's why AMD names those chips APU) plus an additional Radeon HD 7660G. Make sure LoG runs on the Radeon HD, not on the APU. How GPU's (APU or Radeon HD) are selected for usage i don't know (prolly autoselected) but there should be an option to manually specify the GPU to use.

Re: rendering (WIN 7)

Posted: Fri Mar 15, 2013 11:53 pm
by cupajaffer
ok thanks, i will look it up and and try to figure it out, thanks for the help