Stealth/survival horror roguelike project

General discussion that is not related to Grimrock goes here.
Post Reply
User avatar
Sol_HSA
Posts: 681
Joined: Fri Mar 02, 2012 3:10 pm
Location: Nowhere whenever
Contact:

Stealth/survival horror roguelike project

Post by Sol_HSA »

Last week was #7drl challenge, where people are asked to make a new roguelike in 7 days. I only had
around an hour a day to work on it, so I didn't finish the project.. but I keep working on it still.


Some gameplay with annotations


Update from last night

There's still ways to go, as I haven't even made game states yet (i.e, you can't die yet), but it's around 90% done (meaning, there's the second 90% left to do..)

For anyone who wants to follow the progress, I'm posting new vids to my youtube channel as well as on @Sol_HSA on twitter..
Reminder: moderators (green names) don't work for almost human. | http://iki.fi/sol/ - My schtuphh..
User avatar
Komag
Posts: 3659
Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: Stealth/survival horror roguelike project

Post by Komag »

That's REALLY cool, I'm impressed! :D
Finished Dungeons - complete mods to play
User avatar
Sol_HSA
Posts: 681
Joined: Fri Mar 02, 2012 3:10 pm
Location: Nowhere whenever
Contact:

Re: Stealth/survival horror roguelike project

Post by Sol_HSA »

Managed to play it through myself, which probably means it's too easy now. =)
Reminder: moderators (green names) don't work for almost human. | http://iki.fi/sol/ - My schtuphh..
User avatar
Sol_HSA
Posts: 681
Joined: Fri Mar 02, 2012 3:10 pm
Location: Nowhere whenever
Contact:

Re: Stealth/survival horror roguelike project

Post by Sol_HSA »

Reminder: moderators (green names) don't work for almost human. | http://iki.fi/sol/ - My schtuphh..
FlashSoul
Posts: 125
Joined: Mon Apr 16, 2012 9:20 pm

Re: Stealth/survival horror roguelike project

Post by FlashSoul »

The door opens.
The hobbit zaps a tin wand! The death ray hits you!
Do you want your possessions identified? [ynq] (n) y
uggardian
Posts: 75
Joined: Sat May 19, 2012 5:53 pm

Re: Stealth/survival horror roguelike project

Post by uggardian »

Do you possibly need a beta tester (or something like that)?

I really love roguelikes. Have tried games like FTL:Faster Than Light and the Rogue itself.
So if you need a tester at some point please pm me!
Also, I am pretty good at noticing bugs :)
User avatar
PSY
Posts: 398
Joined: Sun Apr 08, 2012 10:10 pm
Contact:

Re: Stealth/survival horror roguelike project

Post by PSY »

I like the ambience. Nice work. What language?

PSY
https://psy-labs.com
Coders don't die, they just gosub without return
Ixnatifual

Re: Stealth/survival horror roguelike project

Post by Ixnatifual »

That's pretty cool. The line of sight effect is a nice touch.
Post Reply