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Disable lights + torches

Posted: Sun Apr 14, 2013 12:53 am
by Drakkan
Hello guys, I request some brainstorming here -
What I need to do, is disable light spell and torches caried by party in particular area. I know difficult way (script for itterating torches and then putting them away + some difficult antimagic area script), but I wonder if you have any better solutions. What could really help me if spell darkness could be somehow casted by script (as darkness "beat" both magic and torches effects), but as for now it is not possible to add it as spawner as it is not projectile.
welcome any ideas

Re: Disable lights + torches

Posted: Sun Apr 14, 2013 5:29 pm
by Xanathar
script for itterating torches and then putting them away
Not that it changes much, but probably instead of displacing somewhere else, you can just save the current fuel and set them to 0 fuel to douse (is this the right verb ?) them.

Re: Disable lights + torches

Posted: Sun Apr 14, 2013 7:58 pm
by Drakkan
Xanathar wrote:
script for itterating torches and then putting them away
Not that it changes much, but probably instead of displacing somewhere else, you can just save the current fuel and set them to 0 fuel to douse (is this the right verb ?) them.
I have already have script which takes any torches from hands of any champion an place them in inventory. When connected to some one sec timer it works fine in particular area, but still this is not solution I prefer :/ probably some onCast function attached to some object or something like that should work muc better :