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more visible hidden switches mod?

Posted: Mon Apr 15, 2013 11:24 pm
by zarkas
Hi' there

Great game, but takes way to much time to explore all walls for hidden switches so I was wondering if there's a mod that maybe changes the layout of walls with switches making them easier to find?

Re: more visible hidden switches mod?

Posted: Mon Apr 15, 2013 11:35 pm
by Drakkan
zarkas wrote:Hi' there

Great game, but takes way to much time to explore all walls for hidden switches so I was wondering if there's a mod that maybe changes the layout of walls with switches making them easier to find?
nothing like that as for now. But probably some custom script should be made which will detect small / secret buttons on every step of party and if found it will hudprint something to the player. Perhaps it could be even made like Detect secret spell with some limited durationm but thats too complicated for me :)

Re: more visible hidden switches mod?

Posted: Mon Apr 15, 2013 11:49 pm
by Damonya
zarkas wrote:Hi' there

Great game, but takes way to much time to explore all walls for hidden switches so I was wondering if there's a mod that maybe changes the layout of walls with switches making them easier to find?
I think, doing secret areas in his mod, using only hidden buttons would be a bad idea. There are more possibilities, mini-puzzles etc... But exploration is part of the game.

Re: more visible hidden switches mod?

Posted: Tue Apr 16, 2013 12:26 am
by Komag
it would certainly be possible to make a mod replacing the hidden button wall models with ones that make the buttons more discolored for instance.

Re: more visible hidden switches mod?

Posted: Tue Apr 16, 2013 10:38 am
by Dr.Disaster
Well i'm pretty sure that some modder could come up with a scripting solution that adds a flashlight and a sound to any hidden buttons and secret switches yelling "Push me!" every 3 seconds :D
SpoilerShow
Now if that modder is really bad-ass he'd change that sound into "Push me harder!" after activation :twisted:

Re: more visible hidden switches mod?

Posted: Tue Apr 16, 2013 10:44 am
by Damonya
Or add cross on the map. :)

Moreover, it is possible to add cross on the map in the editor or just ingame?

Re: more visible hidden switches mod?

Posted: Tue Apr 16, 2013 2:04 pm
by zarkas
A detection spell would be ideal, but probably a bit complicated to create. I am surprised that a simple wall replacement mod haven't been create yet.
I don't mind a good puzzle, but for me it takes the fun out of the game when you have to examine every wall to be sure you didn't miss an important item, I perfer the combat :)

Re: more visible hidden switches mod?

Posted: Tue Apr 16, 2013 2:26 pm
by Damonya
Damonya wrote:Or add cross on the map. :)

Moreover, it is possible to add cross on the map in the editor or just ingame?
Not cross, but red N like this : http://rack.1.mshcdn.com/media/ZgkyMDEy ... U/53e9d51f

I think it can be cool to add N with script or spell, if it's possible.

Re: more visible hidden switches mod?

Posted: Tue Apr 16, 2013 2:54 pm
by Xanathar
Moreover, it is possible to add cross on the map in the editor or just ingame?
I tried some time ago and it fails - as in the spawn fails with an error. Don't know why, really it's kinda weird (my original purpose was to try to create a "detection code" for the allEntities bug).

Re: more visible hidden switches mod?

Posted: Fri May 31, 2013 9:29 am
by Halrami
Dr.Disaster wrote:Well i'm pretty sure that some modder could come up with a scripting solution that adds a flashlight and a sound to any hidden buttons and secret switches yelling "Push me!" every 3 seconds :D
SpoilerShow
Now if that modder is really bad-ass he'd change that sound into "Push me harder!" after activation :twisted:
Actually,it would be very funny to hear yelling "push me" every 3 seconds ,.lol