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Question on Timers

Posted: Tue Apr 23, 2013 10:35 pm
by Ikiwala
Hi!

I'm a beginner at dungeon designing and I'm stuck with a little issue on timers. I want to have my the party stay on a hidden plate long enough to activate a door and a script, and if they move before the set time they counter comes back to zero. At the moment the door opens whether or not the party stays on the plate. My intention was to force them to stay on this spot for at least 10 seconds to activate the door and thus prevent them from activating it by chance if they just walk on the hidden plate.
Can someone please help me?

Thank you in advance

Re: Question on Timers

Posted: Tue Apr 23, 2013 10:53 pm
by Komag
You just need to link the plate deactivate event to turn off the timer

Re: Question on Timers

Posted: Tue Apr 23, 2013 11:07 pm
by Ikiwala
thank you for the quick answer! I'll test and let you know!! thank you again