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Stupid everburning torch!
Posted: Fri May 31, 2013 6:11 pm
by schnipfl
I just wanted to make a level where you enter a mysterious dungeon... with no torch.. and suddenly.. a torch inside the room starts burning!
Everything works perfectly fine but... well..
after a while I realised that one of the characters is holding an everburning torch, right from the beginning...
Is there any way to prevent the party from having that stupid everburning torch..?
Re: Stupid everburning torch!
Posted: Fri May 31, 2013 7:10 pm
by alois
schnipfl wrote:I just wanted to make a level where you enter a mysterious dungeon... with no torch.. and suddenly.. a torch inside the room starts burning!
Everything works perfectly fine but... well..
after a while I realised that one of the characters is holding an everburning torch, right from the beginning...
Is there any way to prevent the party from having that stupid everburning torch..?
I think that the party has - by default - an everburning torch in the 'test part' of the dungeon editor; when you export the game and play it, the torch is gone!
alois

Re: Stupid everburning torch!
Posted: Fri May 31, 2013 7:11 pm
by Mal85
That torch only exists when your in the editor. It will not be part of the packed map and the party will not start with one. For testing purposes throw it on the ground at the start and go from there
Edit:^^^ beat me to it!
Re: Stupid everburning torch!
Posted: Sat Jun 01, 2013 5:38 pm
by schnipfl
Thanks alot !
