Spawning alcoves and ceiling shafts
Posted: Sun Jun 02, 2013 4:38 pm
Hi all just working through my first mod.
Having an issue spawning alcoves and ceiling shafts.
If I use this script anywhere in my levels I get the alcove overlaying the wall or ceiling element obscuring it. It works as an alcove but it's hidden by what was already in the same spot.
Is there a straight forward way to script alcoves or shafts that replace the walls. This function is mentioned as being added the scripting by default but seems not to have been implemented yet.
Thanks
MI.
Having an issue spawning alcoves and ceiling shafts.
If I use this script anywhere in my levels I get the alcove overlaying the wall or ceiling element obscuring it. It works as an alcove but it's hidden by what was already in the same spot.
Code: Select all
spawn("prison_ceiling_lamp", 4,12,20,2)
spawn("dungeon_ceiling_shaft", 4,12,20,2)
spawn("dungeon_alcove", 4,12,20,3)Thanks
MI.