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Item Name Change help

Posted: Mon Sep 30, 2013 6:42 am
by Eleven Warrior
Hi all..

This is the Coding I have made it works but not sure if it changes the Key name to (basekey).

rewardtable1:addItem(spawn("brass_key"),("basekey"))

I can change a monsters name eg:
spawn("warden",6,2,20,0, "guard1"):setLevel(5)

I have not defineObject or cloneObject with the Key that I can do, but then I have to many items in the Editor.. Is the above ok or is there another way??

EDIT: Does anyone know where I can find (thomson - GUI scripting toolkit).. Thxs