Code: Select all
cloneObject {
name == "party",
baseObject = "party",
onDamage = function (self, item)
DefendScript.ItemChecker (self, item)
RevengeScript.ItemChecker (self, item)
WindyScript.ItemChecker (self, item)
end,
onAttack = function(champion, weapon)
return attackingWeaponScripts.specialWeaponAttacks(champion, weapon, skill)
end,
onDrawGui = function(ctx)
mdConversationList.onDraw(ctx)
if ( nb_main_script ~= nil and nb_main_script.onDrawGui ~= nil ) then
nb_main_script:onDrawGui(g);
end,
onMove = function(party, direction)
if ( nb_main_script ~= nil and nb_main_script.isNoteBookShowing() ) then
return false;
end,
onTurn = function(party, direction)
if ( nb_main_script ~= nil and nb_main_script.isNoteBookShowing() ) then
return false;
end,
onRest = function(party)
if ( nb_main_script ~= nil and nb_main_script.isNoteBookShowing() ) then
return false;
end,
}