Priest/Cleric Type class in Grimlock 2?
Posted: Thu Sep 04, 2014 6:48 pm
Curious if Grimlock 2 will feature a priest/cleric/healing type class to go along with the dungeon crawl?
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Try it out, it's free, and a real blast to use. You can have a map running in minutes ~technically in a few seconds, but you can have an interesting one in minutes.Sir Tawmis wrote:I never used the original LOG editor - so I am not sure how complex it is/would be?
Oh! I want to! I just want to finish my LOG1 game. I had some save games on a computer that went kaput. So I recently reloaded the game and trying my hand again (and already forgotten plenty of the puzzles! So it's like playing all over again!) But I didn't want to peek at the editor and potentially ruin the game for myself till I get this done! But man, a healer would be nice (even in LOG1)Isaac wrote:Try it out, it's free, and a real blast to use. You can have a map running in minutes ~technically in a few seconds, but you can have an interesting one in minutes.Sir Tawmis wrote:I never used the original LOG editor - so I am not sure how complex it is/would be?![]()
https://www.youtube.com/watch?v=2YhbRDX ... QHXUf7z19u
*BTW pressing F for fullscreen, has been changed to ctrl/option + F .
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The only healing, (as you may know) is by mixing healing potions in the mortar, or at any healing crystal ~or resting. Healing spells would have been welcome.Sir Tawmis wrote:Oh! I want to! I just want to finish my LOG1 game. I had some save games on a computer that went kaput. So I recently reloaded the game and trying my hand again (and already forgotten plenty of the puzzles! So it's like playing all over again!) But I didn't want to peek at the editor and potentially ruin the game for myself till I get this done! But man, a healer would be nice (even in LOG1)Some of these baddies can't hit pretty hard!
Healing spells would have been very welcomed!Isaac wrote: The only healing, (as you may know) is by mixing healing potions in the mortar, or at any healing crystal ~or resting. Healing spells would have been welcome.