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[Bug?] Living Stone in first forest area?

Posted: Thu Oct 16, 2014 9:17 pm
by Sir Tawmis
So in the first forest area, eventually (just past the wolf things) - there's a stone thing, that looks... humanoid... and moves, but I can't find any way to interact with it (it's in front of the stone thing with the eyes that says "There's another way out" or whatever)...

Re: Living Stone in first forest area?

Posted: Thu Oct 16, 2014 9:33 pm
by Dr.Disaster
Those Stone Philosophers are all over the island. Each one hands out a differnt clue.

Re: Living Stone in first forest area?

Posted: Thu Oct 16, 2014 10:58 pm
by Sir Tawmis
It's not the Stone Face I am talking about.
SpoilerShow
It's right in front of it (well, not in front facing, it'd be to it's right of the face). There is a rock formation that moves (in one spot), and looks somewhat humanoid.

Re: Living Stone in first forest area?

Posted: Thu Oct 16, 2014 11:20 pm
by AsgarZigel
Yeah, I noticed it too. It's a stone elemental (they appear as enemies later), but you can't interact with it there. Probably a bug, like the rock guys were supposed to appear there in an early build but they forgot to clean up this one since it was stuck in the geometry, or some environment object has the wrong model.

Or it's intentional and the Island Master is just messing with you. :P

Re: Living Stone in first forest area?

Posted: Thu Oct 16, 2014 11:27 pm
by Sir Tawmis
AsgarZigel wrote:Yeah, I noticed it too. It's a stone elemental (they appear as enemies later), but you can't interact with it there. Probably a bug, like the rock guys were supposed to appear there in an early build but they forgot to clean up this one since it was stuck in the geometry, or some environment object has the wrong model.

Or it's intentional and the Island Master is just messing with you. :P
See, I was assuming it was a Stone Elemental... I have not yet encountered them, but man, I sat there for like 10 minutes seeing if I could interact, or attack it or something!

Good to know it appears to be some kind of bug or something...

Updated the title in case AH folks see it and maybe fix it in a future patch.