What if Farmers could grow food?

Talk about anything related to Legend of Grimrock 2 here.
Post Reply
User avatar
MasterworkStone
Posts: 76
Joined: Mon Sep 01, 2014 4:15 am

What if Farmers could grow food?

Post by MasterworkStone »

Works similar to the alchemist, random grown foods will appear in their inventory determined by the number of steps taken.
2_hype
Posts: 30
Joined: Wed Oct 15, 2014 9:49 pm

Re: What if Farmers could grow food?

Post by 2_hype »

Farming simulator eh?
Belligero
Posts: 26
Joined: Mon Sep 29, 2014 6:36 pm

Re: What if Farmers could grow food?

Post by Belligero »

Farmers are a challenge class, it's really not supposed to have any special abilities.

While an interesting idea, you could just have a party of Farmers and some food in your inventory and walk in circles and endlessly gain experience. Doesn't sound like something that should be possible.
User avatar
MasterworkStone
Posts: 76
Joined: Mon Sep 01, 2014 4:15 am

Re: What if Farmers could grow food?

Post by MasterworkStone »

Belligero wrote:Farmers are a challenge class, it's really not supposed to have any special abilities.

While an interesting idea, you could just have a party of Farmers and some food in your inventory and walk in circles and endlessly gain experience. Doesn't sound like something that should be possible.
Like I said, it would work similar to alchemist, it would take hours to grow a lot of food.
User avatar
ScroLL
Posts: 56
Joined: Tue Sep 18, 2012 12:21 pm
Location: Vermont

Re: What if Farmers could grow food?

Post by ScroLL »

1. Use the shovel to dig up some ground
2. place seed item on the ground
3 ???
4. profit
User avatar
MasterworkStone
Posts: 76
Joined: Mon Sep 01, 2014 4:15 am

Re: What if Farmers could grow food?

Post by MasterworkStone »

ScroLL wrote:1. Use the shovel to dig up some ground
2. place seed item on the ground
3 ???
4. profit
Now there's an idea! Farmers can use the shovel to plant seeds
User avatar
JohnWordsworth
Posts: 1397
Joined: Fri Sep 14, 2012 4:19 pm
Location: Devon, United Kingdom
Contact:

Re: What if Farmers could grow food?

Post by JohnWordsworth »

I don't doubt that we will see this in a mod (or many) at some point!
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
Rig
Posts: 35
Joined: Sat Mar 10, 2012 11:46 pm

Re: What if Farmers could grow food?

Post by Rig »

There are a lot of fish to catch in the waters which act as food. I skimped on eating for a while and now I have too much food. I stashed the extra food someplace safe.
Post Reply