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Mutation and Food (possible spoiler)

Posted: Thu Oct 23, 2014 4:19 am
by sapientCrow
How does mutation work? Does it roll a predetermined seed at character creation or does it always level the same stats each level gain?
I know it is impossible to save scum it. Just trying to understand its mechanics if anyone knows.

Same with food bonuses
If I eat 3, 4 and 5 pieces of food how does it roll the stat increase?
I also can not reload to get this to change.
Is it also already seeded or are specific races just set to raise specific attributes each x food eaten?

Re: Mutation and Food (possible spoiler)

Posted: Thu Oct 23, 2014 4:24 am
by Luj1
Seems to be random and predetermined as far as I can tell.

No matter how many times you load, you'd get the same bonus on both

Re: Mutation and Food (possible spoiler)

Posted: Thu Oct 23, 2014 4:44 am
by Firderis
The "mutation" seems to be done with the creation of the champ. Means, from the creation to every level up you will get the same stats. If you create a new champ, it will be random again

The food thing is a little bit different. It depends on race and what you give them to eat. So far worked:
SpoilerShow
insects = fruits
lizard = eggs
rats = cheese

Some write mino = meat, but perhaps I use the wrong one, or it doesn't work. In my opinion plants (mino as cows...) would do more sense, but couldn't tested yet

Re: Mutation and Food (possible spoiler)

Posted: Thu Oct 23, 2014 6:11 am
by Spathi
Minotaur should be hay. They have skulls though.

Humans should be blueberry pie or steak.

Also, lizards should get upset when you eat lizard on a stick.
... and rats when you eat rat shank

p.s. I loved how they put cheese in obviously dangerous places or just out of reach, on top of pit swords, boss rooms, other side of a pit room, etc.

I had two ratlings, wish I did three as mutation is an advantage.

Re: Mutation and Food (possible spoiler)

Posted: Thu Oct 23, 2014 8:38 am
by sapientCrow
thanks.
It seems like both of them are randomized predetermined seeds then.
Because when i feed them I get the same stats as well even if I reload.
I like the actual design because it is set and cant be forced to go one way or the other.

I wonder if boiled crag beetle and blueberry have a bonus for someone.
Between food bonus and mutation Ratling is an awesome champion. Feels like even better than Barbarian with the steady +str each level.

Re: Mutation and Food (possible spoiler)

Posted: Thu Oct 23, 2014 8:54 am
by Firderis
sapientCrow wrote:Because when i feed them I get the same stats as well even if I reload.
I wrote nothing else. The stats seems to be random when you CREAT the rat, not with any levelup. I tested it with two rats