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[WIP] Rotten

Posted: Mon Oct 27, 2014 7:19 am
by DrMilesManners
****UPDATED to v0.6!****
This is a custom campaign that I am working on, I have been working on it for a couple hours a day after work and would like some hearty adventurers to help me find bugs, exploits, and give feedback.

Notes:
Takes about an hour to reach up to where I'm currently working.

Known bugs:
X[fixed]-Retrieving a certain item from a specific pedestal triggers a script to crash the game.

Story:
Your crew had a mutiny. Now you're here.

LINKS:
file dl: http://www.filedropper.com/rottenv06
steam: http://steamcommunity.com/sharedfiles/f ... earchtext=

Update 1:
Added more features to "The Deep Forest."
Added "The Nexus"
Added "Stronghold Reach"
Added some buried treasure chests (no maps yet)
Fixed a bug from previous version.

Update 2:
Changed "Stronghold Reach"'s name to "Prison Reach"
"Prison Reach" Map is now complete scripting and function-wise.
Some minor bug and map visuals fixed.

Update 3:
Finished the area "The Underground"
Updated the first secret in the game to work as intended.

Update 4:
Rebalanced first dungeon, "The Pit"
changes include:
SpoilerShow
Added additional ladder to water puzzle
Added hint for final lever
Added some anti-venom potions
Changed a key type to match lock
Update 5:
Area "The Requisition" completed

Pics:
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