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How to Make Giant Fire Spitting Frog Monster Boss
Posted: Thu Oct 30, 2014 8:55 pm
by cfisher2833
Code: Select all
function shootProjectile(fireball_medium)()
if toad_boss_1.monster:isPerformingAction(eatBomb)() then
toad_boss_1.monster:shootProjectile(fireball_medium)()
end
end
This is what I have so far. I am having issues connecting the frog monster to the script, as it only gives an "onDie" connector. I am trying to have a giant frog boss that spew fireballs at you when he does his eatBomb attack. If anyone knows how I could blow up his size, that'd be great. Don't know if this code will work either.