[bug (nope, solved)] local spawn broken ?
Posted: Tue Nov 25, 2014 12:28 am
Hello.
It seems that
do spawn a dagger, while it seems it was supposed to create a ghost that we could set the properties of.
However now, it does spawn this item. I can set the properties, but when I reload the game, the set properties are gone, and I have a standard item.
Any ideas or confirmations ?
It seems that
Code: Select all
local objecttomodify = spawn("dagger")However now, it does spawn this item. I can set the properties, but when I reload the game, the set properties are gone, and I have a standard item.
Any ideas or confirmations ?