simple LevelUp() party script
Posted: Tue Nov 25, 2014 6:40 pm
I know most know how to do this, but for anyone who doesn't and wants a simple solution, here you go.
This is a very simple levelUp() function for mod testing. It doesnt have any safeguards for the event of less than 4 party members, but can be easily adjusted by removing the lines of champions not present. Just set up a wall button near the party and click away.
This is a very simple levelUp() function for mod testing. It doesnt have any safeguards for the event of less than 4 party members, but can be easily adjusted by removing the lines of champions not present. Just set up a wall button near the party and click away.
Code: Select all
function levelUp()
party.party:getChampion(1):levelUp()
party.party:getChampion(2):levelUp()
party.party:getChampion(3):levelUp()
party.party:getChampion(4):levelUp()
end