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Has anyone gotten beach_ground_water to render?

Posted: Fri Dec 19, 2014 3:57 am
by MrChoke
I cannot seem this water to show. I got no problems with forest_underwater. Has anyone gotten it to work?

Looked at the tile definition for this. It has no "underwater = true". I guess that explains it. Its not a water tile even though it is blue in the editor and says "water" in the tile name. Oh well.

Re: Has anyone gotten beach_ground_water to render?

Posted: Fri Dec 19, 2014 4:33 am
by GoldenShadowGS
You use it along with a beach_ocean entity. You use beach_ground_water on the tile where the height map allows water to show through so it appears as water on the map and you get water sloshing sound FX when you wade through it. Think of the beginning of the main game.

Re: Has anyone gotten beach_ground_water to render?

Posted: Fri Dec 19, 2014 5:11 am
by MrChoke
GoldenShadowGS wrote:You use it along with a beach_ocean entity. You use beach_ground_water on the tile where the height map allows water to show through so it appears as water on the map and you get water sloshing sound FX when you wade through it. Think of the beginning of the main game.
Oh. Very good. Thanks.