Script Struggle
Posted: Thu Jan 29, 2015 10:20 am
Hi,
This my first time giving modding a go. I have a script for the activation of a teleport when an item is put in an alcove. I used a similar script elsewhere to open a gate, but some isn't working for this. Any help? Thanks.
Here's the Script
function checkItems(alcove)
if alcove.contents("blue_gem")
then teleporter_3:activate()
else
teleporter_3:deactivate()
end
end
This my first time giving modding a go. I have a script for the activation of a teleport when an item is put in an alcove. I used a similar script elsewhere to open a gate, but some isn't working for this. Any help? Thanks.
Here's the Script
function checkItems(alcove)
if alcove.contents("blue_gem")
then teleporter_3:activate()
else
teleporter_3:deactivate()
end
end