Different message scrolls

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Frenchie
Posts: 219
Joined: Wed Oct 16, 2013 2:50 am

Different message scrolls

Post by Frenchie »

I was about to post this as a reply to a topic about new GUIs, but I decided to make it a separate topic. I would love to see these ideas in a custom dungeon.

I find the current message scrolls in the game rather boring. We could use some magic scrolls that would work differently according to the person using it. For example if a non magic user would hold it he would see nothing. But if a magic user would hold it text would appear.

Also an animated scroll could be an option, where a quill moves over the scroll writing a message. Press Enter to speed it up.

The magic glasses that read hidden text like in the movie "National Treasure"

Turning a map scroll so it points to the north and put it on top of the map

A scroll with front and back side.

Holding a scroll against the light to see front and back markings at the same time. Without the light it is unreadable.

With grafite or charcoal move over a scroll to finds the imprint

Copying a wall mark on paper with graffite or charcoal

Self destroying messages. A closeby demon doesn't want you to find clues.

In the movie "Mortal Instruments" a special person could take a real object out of a flat picture.

So many options...
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David Ward
Posts: 103
Joined: Wed Jan 07, 2015 11:44 pm
Location: Vancouver, BC, Canada

Re: Different message scrolls

Post by David Ward »

Graphical additions to items --> awesome

How to do it? --> challenging

Someone with some graphical art skills could really go to town there. How could/would it be implemented into a mod created by the editor, tho?
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