Monsters won't teleport?
Posted: Thu Feb 19, 2015 11:47 pm
I'm working on a mechanism that uses two-square rooms with a monster in one square and a teleporter in the other, separated by a door. When the player trips a trigger, the door opens and the monster is free to walk into the teleporter. When I tested this initially, it worked perfectly -- the monster hits the teleporter and is ported to the target location. But when I tried to put it into my actual level, which contains 15 of these teleporters, the monster's won't teleport. The rest of the mechanism works, but when the monsters walk into the teleporter, it has no effect; they can walk in and out repeatedly and go nowhere. I've checked the teleporter settings many times and they are definitely set to allow triggering by monsters. What might be going on?