Ladies and Gentlemen, after 2 months of almost-full-dedication in my spare time, there we go (please forgive any grammal error or sintax mistake I could have, as I'm still learning English)
"In the south of the Island there's a path long time ago forgotten,
crossing a very dangerous swamp, that leads into the Maze of Wisdom.
This sacred labyrinth is the only known place to reach the Mountain,
where an ancient force awaits.
Will you be able to find the way to enter the Mountain?"
+ About 10 hours of gameplay.
+ More than 10 levels with over 20 new puzzles.
+ Keelbreach Bog & Herder's Den reworked.
+ A full secret level, "The Woods of the Archer".
+ 32 "smart" secrets, 9 treasures & 29 epic items.
+ New weapons, armors, sets and much more!
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- Tunned to play with your veteran party after the completion of the original adventure (level 12 or higher).
- Carefully tested by different players, it has been balanced in encounters and puzzles.
- Consider this as an unofficial expansion of the original adventure.
- Recommended difficulty: Normal.
- Old School: totally optional.
Enjoy & thanks for sharing!
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You can report any suggestions, ideas, questions, typos, erratas or bugs to j.alfonso.gil@gmail.com, or through this topic.
Thanks to all the community for the support and help. Specially to GoldenShadowGS, NutJob, Neikun, petri, minmay, Grimfan, Grimwold, Prozail, ninjanerdbgm, bongobeat, Daveyx0, JohnWordsworth, Thorham, Drakkan, Daniv, Isaac, Eleven Warrior, Batty (local in variables xD), Sutekh, Soaponarope, Skuggasveinn and anyone else that I'm not mentioning by mistake but somehow helped me developing this adventure! Thank you so much. Really!
Last edited by TheLastOrder on Thu Mar 12, 2015 4:32 pm, edited 7 times in total.
Just downed Sir Alta who was not too tricky to do. Yet each of his sidekicks got at least 50% of his health and there is a lot of them! As comparison: the original rat boss in the sewers was as tough as his whole pack together. Alta's pack is at least 3 additional Alta's.