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Remove Red Glow from Toorum's Bones?
Posted: Sun Mar 29, 2015 1:12 pm
by Morse
I thought his bones would work great for generic skeleton bodies, but they have a red twinkle on them despite the name change.
Anyway to get rid of it?
Re: Remove Red Glow from Toorum's Bones?
Posted: Sun Mar 29, 2015 1:28 pm
by maneus
Use this in your items.lua:
Code: Select all
defineObject{
name = "remains",
class = "Item",
uiName = "Remains",
description = "Long ago decayed remains of a human.",
model = "assets/models/items/remains_of_toorum.fbx",
gfxIndex = 212,
weight = 5.0,
}
This should work well in Grimrock 1.
Re: Remove Red Glow from Toorum's Bones?
Posted: Sun Mar 29, 2015 1:45 pm
by Morse
maneus wrote:Use this in your items.lua:
Code: Select all
defineObject{
name = "remains",
class = "Item",
uiName = "Remains",
description = "Long ago decayed remains of a human.",
model = "assets/models/items/remains_of_toorum.fbx",
gfxIndex = 212,
weight = 5.0,
}
This should work well in Grimrock 1.
Thanks. Worked like a charm.