Retaining Character Name?
Posted: Tue Mar 31, 2015 3:38 am
This code works fine, but if you move the first character between the 4 slots, it takes the name of another character or a blank position (so it'll show up as New Character). How do you keep it consistent and keep the character's name even if you move it from slot to slot?Komag wrote:Post on-screen text with a character's name:
Code: Select all
local name1 = party:getChampion(1):getName() hudPrint("You know "..name1..", you are an incredibly effective adventurer!")