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define char class-no more than 2 Traits?

Posted: Sun Apr 19, 2015 8:02 pm
by Dunkler
Hello

When i make new charakter classes (or modify the existing ones) i can change the value of optionalTraits = ,

But when you make the new charakter inside a game you see that you have for example 3 Trait-points now..but there is only room for 2 Traits still.

Is there a solution to this? or is that hard coded again? (like so many other things)

Re: define char class-no more than 2 Traits?

Posted: Sun Apr 19, 2015 8:58 pm
by minmay
optionalTraits count higher than 2 doesn't work (it can even crash when the player tries to randomize), there's no solution to this.

Re: define char class-no more than 2 Traits?

Posted: Sun Apr 19, 2015 10:07 pm
by Dunkler
not good

and there goes another developing possibility :(

Re: define char class-no more than 2 Traits?

Posted: Sun Apr 19, 2015 10:20 pm
by minmay
Well, you can just put the character creation in your dungeon instead of the start screen. With GrimTK it should be easy.

Re: define char class-no more than 2 Traits?

Posted: Mon Apr 20, 2015 8:11 am
by Dunkler
I downloaded it and took a look at the demo dungeon. Looks like there are a lot of possibilitys with GrimTK adon :)