3d model weight and occluder questions
Posted: Sun May 17, 2015 11:16 am
Hi guys and girls,
i'm absolutely new in 3d working, but recently i tried to "build up" a model starting from Grimrock 2 original models.
Here i start with questions:
1) my model is almost 2Mb, i guess i made something wrong or i miss something to do. So my question is "is there something i have to keep in mind exporting models? to make them not so heavy"
2) i also made occluder model, but if i use it my editor crushes exactly when i put the object with that occluder in the scene/map. Anyone can help me? Are occluder necessary or can i leave it?
For every needs here are my files: https://onedrive.live.com/redir?resid=d ... er%2cmodel
Thank you very much.
i'm absolutely new in 3d working, but recently i tried to "build up" a model starting from Grimrock 2 original models.
Here i start with questions:
1) my model is almost 2Mb, i guess i made something wrong or i miss something to do. So my question is "is there something i have to keep in mind exporting models? to make them not so heavy"
2) i also made occluder model, but if i use it my editor crushes exactly when i put the object with that occluder in the scene/map. Anyone can help me? Are occluder necessary or can i leave it?
For every needs here are my files: https://onedrive.live.com/redir?resid=d ... er%2cmodel
Thank you very much.