[SOLVED] model rotation in object definition
Posted: Mon May 25, 2015 4:13 pm
Hi everyone,
trying to make an object with an alcove, but unfortunatelly my model is turned 180° around Y (vertical) axis respect "surface" and "clickable" components.
So i tried to rotate the whole model in blender, to rotate whole model but node, to rotate node with GMT with no results (except occluder is fucked up and game crash if i use it...i'll fix it later).
So i'm wondering if there is a way to rotate model in object definition.
Anyone can help?
TY
trying to make an object with an alcove, but unfortunatelly my model is turned 180° around Y (vertical) axis respect "surface" and "clickable" components.
So i tried to rotate the whole model in blender, to rotate whole model but node, to rotate node with GMT with no results (except occluder is fucked up and game crash if i use it...i'll fix it later).
So i'm wondering if there is a way to rotate model in object definition.
Anyone can help?
TY