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Re: Resident Grimrock

Posted: Thu Jun 14, 2018 8:55 pm
by hansbleeb
ok what to do with the essence of corruption?
all my weapons are fully loaded and i think i must meet the final boss now...
the only questions further are the gear locks but i think that is a quest for the other champignon.. and the quests that raise my mind the most..[1] the green eyed demon head in the grounds i tried different routes but nothing.. if the eye blinks left you must strafe left or turn left? and by the both eyes i cannot in both options go forwards..[2]..and one door in the crypt in the south behind the 4 alcoves section.. there are 2 skulls. only both skulls face west you can go out.. if the right skull face west and the left skull face north you can enter the area behind there but the east door stays close by the most combination skull positions in the other dungeons i tried..

Re: Resident Grimrock

Posted: Fri Jun 15, 2018 2:29 am
by lostsol
Hi hansbleeb,

You are ready for the final showdown !

The Essence of Corruption:
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After the Tower puzzle is solved you will have access to the stairs that lead to the final level. On the Tower 2nd Floor, place the essence on the pedestal in the center.

The Gear Locks:
These are opened with the Acute Instincts skill. There are 3 of these locks, one each for skill levels 3, 4 and 5. If you have the skill and click on the lock the door for it will open. Don't worry if you didn't spend points in this skill, you did not miss anything important.


The always charming Grounds Demon:

Hint:
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The "blinks" tell which direction to walk, when following the path you should keep facing the direction you are walking to make things easier. Each blink will take you a point in which an option of directions to continue walking occurs. When faced with an option you need to walk in the direction of the next blink. When both eyes are lit it means to walk forward (straight).
Solution:
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From the demon statue, start by going right (East).
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The Stubborn Crypt Door:

Hint:
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Opening this door requires a long chains of skulls. Take a look at the map to see if you can find the pattern.
Solution:
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Once the skulls are facing the proper position you will need to use the pull chain on the Eastmost skull.
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Thanks

Re: Resident Grimrock

Posted: Fri Jun 15, 2018 4:39 am
by hansbleeb
for the stairs to tower level 2 must i collect the six orbs? the 2 doors are closed and i came in the same bug as earlier.

Re: Resident Grimrock

Posted: Fri Jun 15, 2018 8:15 am
by lostsol
Hi hansbleeb,
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Yes, you will need to place all 6 orbs in the top pedestals to access the stairs. This can be done even with the bug. The innermost pedestals on each side of the room are what cause the bug. Just make sure you only place the red orb on the West side,innermost pedestal, and only the purple orb on the East side innermost pedestal. Any other orbs on those pedestals is what causes the bug.
Thanks

Re: Resident Grimrock

Posted: Fri Jun 15, 2018 9:46 am
by hansbleeb
ok but the bosses are to touch for me now.. i have not enough potions, munition etc.. my playtime without back to safepoins is 32 min inc all the safe points to play a lot of moments again is more than 50 hours i guess.. (easy mode)
secrets 11 of 14..
treasures 4 of 5
rubies 16 of 20 (3 boons)
knowledge 10 of 10..
thanks for this wonderfull mod i think i play it again later on with shayla

Re: Resident Grimrock

Posted: Fri Jun 15, 2018 7:20 pm
by lostsol
Thanks hansbleeb !

If you plan on playing again you may want to just wait until I release the updated version.

Take care

Re: Resident Grimrock

Posted: Fri Jun 15, 2018 10:51 pm
by hansbleeb
ok!! thanks and for all the players.. take care of your ammunition, potions etc.. from the beginning till the last part of the game and for the bosses.. special the endbosses 4 heavy idiots who dont like you...
the best weapon is the volt spitter but not recharchable. with the chrystals
try to figure out witch weapon is the best for a kind of type monster.. poisonbombs works not against all monsters for example.

Re: Resident Grimrock

Posted: Fri Jul 20, 2018 5:20 am
by lostsol
So I got a little sidetracked due to the recent Steam summer sale, but I'm back at it now and working on an update. There will be new content, including new areas and puzzles, but I hope to have it wrapped up in a month or so. In the meantime, here are a few screenshots, I'm not too crazy about how the wall cloths turned out so I will probably end up redoing them.

Screens:
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Re: Resident Grimrock

Posted: Sat Jul 21, 2018 3:00 pm
by Pompidom
Nice :)
Looking forward playing this beauty. I've been putting off playing in anticipation for an updated version.
Will you be willing to share your custom assets afterwards? I just love combining all custom assets together trying to make stuff look more exotic and original.

Re: Resident Grimrock

Posted: Sun Jul 22, 2018 3:15 am
by lostsol
Hi Pompidom,

I hadn't considered releasing the assets as the bulk of it is really just small model tweaks and re-textures. But if there is something I made from scratch or from the standard assets, I would be more than happy to share them with anybody.