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Entity invalid spawn point

Posted: Wed Sep 12, 2012 6:50 pm
by DJK
Ok guys, I made a dungeon floor, and while at it I placed 50 or so cubes (just to test out).. all fine and dandy, I deleted those cubes with selecting them and pressing delete... I have none of those red droplet thingies anymore on my map.. yet when I want to preview it gives me a whole laundry list of "warning, cube has invalid spawn location"

But those cubes are not there anymore.. do I have to delete them somewher else as well ?

Re: Entity invalid spawn point

Posted: Wed Sep 12, 2012 6:54 pm
by petri
Those warnings are probably from an earlier run of the dungeon. The console is not cleared when you start the preview. You can clear the console manually by running the "clear" command in it.

Re: Entity invalid spawn point

Posted: Wed Sep 12, 2012 6:56 pm
by DJK
Ah yes they are :) Thanks :)

Re: Entity invalid spawn point

Posted: Wed Sep 12, 2012 7:48 pm
by McSkivv
Is there a way to clear it using a lua script? I've been trying to narrate a story, however, it gets quite cluttered after a couple messages.

Re: Entity invalid spawn point

Posted: Wed Sep 12, 2012 7:49 pm
by petri
McSkivv wrote:Is there a way to clear it using a lua script? I've been trying to narrate a story, however, it gets quite cluttered after a couple messages.
The console is not visible to the end user (it's meant for debugging). You probably want to use hudPrint() instead.