Crash and Bugs by Daght
Posted: Thu Sep 13, 2012 10:50 am
I had this crash after i play the preview, it happens after 2-10 seconds.
[string "Monster.lua"]:0: attempt to index a nil value
stack traceback:
[string "Monster.lua"]: in function 'update'
[string "Monster.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "DungeonEditor.lua"]: in main chunk
[C]: in function 'xpcall'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
stack traceback:
[C]: in function 'error'
[string "DungeonEditor.lua"]: in function 'handleError'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
OS Version 6.1
OEM ID: 0
Number of processors: 4
Page size: 4096
Processor type: 586
Total memory: 6142 MB
Free memory: 4299 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce GTX 460
State flags: 08000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: NVIDIA GeForce GTX 460
State flags: 00000000
Display device 2:
Device name: \\.\DISPLAY3
Device string: NVIDIA GeForce 310
State flags: 00000000
Display device 3:
Device name: \\.\DISPLAY4
Device string: NVIDIA GeForce 310
State flags: 00000000
Display device 4:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00200008
Display device 5:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Display device 6:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008
And after choosing Custom Map -> Create Party -> Back to Menu, it showed me this report
[string "ModSystem.lua"]:0: mod already initialized
stack traceback:
[C]: in function 'assert'
[string "ModSystem.lua"]: in function 'init'
[string "ChooseDungeonMenu.lua"]: in function 'update'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
OS Version 6.1
OEM ID: 0
Number of processors: 4
Page size: 4096
Processor type: 586
Total memory: 6142 MB
Free memory: 4374 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce GTX 460
State flags: 08000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: NVIDIA GeForce GTX 460
State flags: 00000000
Display device 2:
Device name: \\.\DISPLAY3
Device string: NVIDIA GeForce 310
State flags: 00000000
Display device 3:
Device name: \\.\DISPLAY4
Device string: NVIDIA GeForce 310
State flags: 00000000
Display device 4:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00200008
Display device 5:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Display device 6:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008
[string "Monster.lua"]:0: attempt to index a nil value
stack traceback:
[string "Monster.lua"]: in function 'update'
[string "Monster.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "DungeonEditor.lua"]: in main chunk
[C]: in function 'xpcall'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
stack traceback:
[C]: in function 'error'
[string "DungeonEditor.lua"]: in function 'handleError'
[string "DungeonEditor.lua"]: in function 'preview'
[string "DungeonEditor.lua"]: in function 'update'
[string "Grimrock.lua"]: in main chunk
OS Version 6.1
OEM ID: 0
Number of processors: 4
Page size: 4096
Processor type: 586
Total memory: 6142 MB
Free memory: 4299 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce GTX 460
State flags: 08000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: NVIDIA GeForce GTX 460
State flags: 00000000
Display device 2:
Device name: \\.\DISPLAY3
Device string: NVIDIA GeForce 310
State flags: 00000000
Display device 3:
Device name: \\.\DISPLAY4
Device string: NVIDIA GeForce 310
State flags: 00000000
Display device 4:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00200008
Display device 5:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Display device 6:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008
And after choosing Custom Map -> Create Party -> Back to Menu, it showed me this report
[string "ModSystem.lua"]:0: mod already initialized
stack traceback:
[C]: in function 'assert'
[string "ModSystem.lua"]: in function 'init'
[string "ChooseDungeonMenu.lua"]: in function 'update'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
OS Version 6.1
OEM ID: 0
Number of processors: 4
Page size: 4096
Processor type: 586
Total memory: 6142 MB
Free memory: 4374 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce GTX 460
State flags: 08000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: NVIDIA GeForce GTX 460
State flags: 00000000
Display device 2:
Device name: \\.\DISPLAY3
Device string: NVIDIA GeForce 310
State flags: 00000000
Display device 3:
Device name: \\.\DISPLAY4
Device string: NVIDIA GeForce 310
State flags: 00000000
Display device 4:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00200008
Display device 5:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Display device 6:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008