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Creating a bracer item with accuracy

Posted: Sun Oct 28, 2012 11:50 pm
by ConfusedBear
Hi all,

I'm trying to create a set of bracers that boost accuracy. Unfortunately, whilst the accuracy bonus is displayed correctly on the item tooltip, the bonus doesn't seem to be applying to the character sheet. Is there anything I'm missing from my items.lua?
defineObject{
name = "bracers_precision",
class = "Item",
model = "assets/models/items/bracelet_tirin.fbx",
uiName = "Bronze Bracers of Precision",
editorIcon = 24,
gfxIndex = 68,
slot = "Bracers",
accuracy = 5,
weight = 0.5,
description = "Wearing this reduces the weight and heft of the weapon you are wielding, allowing for more accurate strikes.",
}
Any help would be greatly appreciated! =)

Re: Creating a bracer item with accuracy

Posted: Sun Oct 28, 2012 11:55 pm
by Neikun
Well the asset definition says
"accuracy: accuracy bonus for weapons."
Which means at present, it only functions when applied to a weapon.
Fingers crossed that this is already on Petri's long long TODO list. :P

Re: Creating a bracer item with accuracy

Posted: Sun Oct 28, 2012 11:56 pm
by ConfusedBear
Ah, good spot. Thanks for the quick reply.

Was hoping to try and fix some of the frustrations you can have early on the game with miss streaks, especially on Scavengers. Hopefully it'll be added soon!