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Stealth/survival horror roguelike project

Posted: Mon Mar 18, 2013 8:30 am
by Sol_HSA
Last week was #7drl challenge, where people are asked to make a new roguelike in 7 days. I only had
around an hour a day to work on it, so I didn't finish the project.. but I keep working on it still.


Some gameplay with annotations


Update from last night

There's still ways to go, as I haven't even made game states yet (i.e, you can't die yet), but it's around 90% done (meaning, there's the second 90% left to do..)

For anyone who wants to follow the progress, I'm posting new vids to my youtube channel as well as on @Sol_HSA on twitter..

Re: Stealth/survival horror roguelike project

Posted: Mon Mar 18, 2013 12:14 pm
by Komag
That's REALLY cool, I'm impressed! :D

Re: Stealth/survival horror roguelike project

Posted: Tue Mar 19, 2013 3:30 pm
by Sol_HSA
Managed to play it through myself, which probably means it's too easy now. =)

Re: Stealth/survival horror roguelike project

Posted: Tue Mar 19, 2013 9:50 pm
by Sol_HSA

Re: Stealth/survival horror roguelike project

Posted: Wed Mar 20, 2013 4:41 am
by FlashSoul
The door opens.
The hobbit zaps a tin wand! The death ray hits you!
Do you want your possessions identified? [ynq] (n) y

Re: Stealth/survival horror roguelike project

Posted: Sun Mar 24, 2013 8:12 am
by uggardian
Do you possibly need a beta tester (or something like that)?

I really love roguelikes. Have tried games like FTL:Faster Than Light and the Rogue itself.
So if you need a tester at some point please pm me!
Also, I am pretty good at noticing bugs :)

Re: Stealth/survival horror roguelike project

Posted: Mon Mar 25, 2013 9:23 pm
by PSY
I like the ambience. Nice work. What language?

PSY

Re: Stealth/survival horror roguelike project

Posted: Tue Apr 02, 2013 11:27 am
by Ixnatifual
That's pretty cool. The line of sight effect is a nice touch.