Page 1 of 1

What if Farmers could grow food?

Posted: Fri Oct 17, 2014 2:07 am
by MasterworkStone
Works similar to the alchemist, random grown foods will appear in their inventory determined by the number of steps taken.

Re: What if Farmers could grow food?

Posted: Fri Oct 17, 2014 3:49 am
by 2_hype
Farming simulator eh?

Re: What if Farmers could grow food?

Posted: Fri Oct 17, 2014 4:16 am
by Belligero
Farmers are a challenge class, it's really not supposed to have any special abilities.

While an interesting idea, you could just have a party of Farmers and some food in your inventory and walk in circles and endlessly gain experience. Doesn't sound like something that should be possible.

Re: What if Farmers could grow food?

Posted: Fri Oct 17, 2014 6:49 am
by MasterworkStone
Belligero wrote:Farmers are a challenge class, it's really not supposed to have any special abilities.

While an interesting idea, you could just have a party of Farmers and some food in your inventory and walk in circles and endlessly gain experience. Doesn't sound like something that should be possible.
Like I said, it would work similar to alchemist, it would take hours to grow a lot of food.

Re: What if Farmers could grow food?

Posted: Fri Oct 17, 2014 7:43 am
by ScroLL
1. Use the shovel to dig up some ground
2. place seed item on the ground
3 ???
4. profit

Re: What if Farmers could grow food?

Posted: Fri Oct 17, 2014 7:52 am
by MasterworkStone
ScroLL wrote:1. Use the shovel to dig up some ground
2. place seed item on the ground
3 ???
4. profit
Now there's an idea! Farmers can use the shovel to plant seeds

Re: What if Farmers could grow food?

Posted: Fri Oct 17, 2014 8:28 am
by JohnWordsworth
I don't doubt that we will see this in a mod (or many) at some point!

Re: What if Farmers could grow food?

Posted: Fri Oct 17, 2014 8:58 am
by Rig
There are a lot of fish to catch in the waters which act as food. I skimped on eating for a while and now I have too much food. I stashed the extra food someplace safe.